Bachelor/Master/Continuing Master-Practical Course: Smart Games Development (IN0012, IN2106, IN2175,IN4137)
Bachelor/Master/Vertiefendes Master-Praktikum: Smart Games Development (IN0012, IN2106, IN2175, IN4137)
Course 0000001965 in WS 2013/4
General Data
Course Type | practical training |
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Semester Weekly Hours | 6 SWS |
Organisational Unit | Informatics 1 - Chair of Engineering Software for Decentralized Systems (Prof. Bhatotia) |
Lecturers | |
Dates |
Assignment to Modules
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IN2106: Master-Praktikum / Advanced Practical Course
This module is included in the following catalogs:- Further Modules from Other Disciplines
Further Information
Courses are together with exams the building blocks for modules. Please keep in mind that information on the contents, learning outcomes and, especially examination conditions are given on the module level only – see section "Assignment to Modules" above.
additional remarks | In this course, students will design and implement a game for a customer from the industry. They will get practical experience in every part of the game's engineering lifecycle: - they will discuss the requirements directly with the client - they will prepare game prototypes and discuss them with the client - they will design a structure for the game - they will iteratively implement the game and refine according to the feedback from the client - they will do usability testing in order to balance the game |
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Links |
Course documents TUMonline entry |
Equivalent Courses (e. g. in other semesters)
Semester | Title | Lecturers | Dates |
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WS 2012/3 | Practical Course - Games Development (IN0012, IN2106, IN8902, IN4137) |